[{"@context":"https:\/\/schema.org\/","@type":"Article","@id":"https:\/\/www.pame.sk\/nove-serie-videohier-alebo-predosla-generacia-uz-definitivne-zanika\/#Article","mainEntityOfPage":"https:\/\/www.pame.sk\/nove-serie-videohier-alebo-predosla-generacia-uz-definitivne-zanika\/","headline":"Nov\u00e9 s\u00e9rie videohier, alebo predo\u0161l\u00e1 gener\u00e1cia u\u017e definit\u00edvne zanik\u00e1","name":"Nov\u00e9 s\u00e9rie videohier, alebo predo\u0161l\u00e1 gener\u00e1cia u\u017e definit\u00edvne zanik\u00e1","description":"Vrav\u00ed sa, \u017ee dne\u0161n\u00e1 gener\u00e1cia \u017eije v zlatom veku, pokia\u013e ide o t\u00e9mu videohry. Okrem mno\u017estva nov\u00fdch titulov, inovovanej grafiky a pr\u00edbehov, a\u017e po masov\u00fa &hellip; ","datePublished":"2018-09-18","dateModified":"2018-09-18","author":{"@type":"Person","@id":"https:\/\/www.pame.sk\/author\/devene\/#Person","name":"devene","url":"https:\/\/www.pame.sk\/author\/devene\/","identifier":1,"image":{"@type":"ImageObject","@id":"https:\/\/secure.gravatar.com\/avatar\/d7705a23c50ede72936119380238a88bdeb91030521f9262dc3abc6fdd8add33?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/d7705a23c50ede72936119380238a88bdeb91030521f9262dc3abc6fdd8add33?s=96&d=mm&r=g","height":96,"width":96}},"publisher":{"@type":"Organization","name":"pame.sk","logo":{"@type":"ImageObject","@id":"\/logo.png","url":"\/logo.png","width":600,"height":60}},"image":{"@type":"ImageObject","@id":"https:\/\/www.pame.sk\/wp-content\/uploads\/img_a291018_w16487_t1536507269.jpg","url":"https:\/\/www.pame.sk\/wp-content\/uploads\/img_a291018_w16487_t1536507269.jpg","height":0,"width":0},"url":"https:\/\/www.pame.sk\/nove-serie-videohier-alebo-predosla-generacia-uz-definitivne-zanika\/","about":["V\u00fdrobky"],"wordCount":407,"articleBody":"Vrav\u00ed sa, \u017ee dne\u0161n\u00e1 gener\u00e1cia \u017eije v zlatom veku, pokia\u013e ide o t\u00e9mu videohry. Okrem mno\u017estva nov\u00fdch titulov, inovovanej grafiky a pr\u00edbehov, a\u017e po masov\u00fa n\u00e1v\u0161tevnos\u0165 multiplayer serverov, prich\u00e1dzaj\u00fa dokonca i remaky \u010di dokonca pokra\u010dovania s\u00e9ri\u00ed, ktor\u00e9 boli popul\u00e1rne pred 10-timi, 20-timi, a\u017e 30-timi rokmi. Pokra\u010dovania ako aj remaky maj\u00fa samozrejme prisp\u00f4soben\u00fa grafiku i mo\u017enosti pre dne\u0161n\u00fa dobu a t\u00fdm si z\u00edskavaj\u00fa i dne\u0161n\u00fa gener\u00e1ciu nov\u00fdch hr\u00e1\u010dov. Niektor\u00e9 tituly s\u00fa skr\u00e1tka nesmrte\u013en\u00e9 a sprev\u00e1dzaj\u00fa n\u00e1s u\u017e pomerne dlh\u00fa dobu. Mysl\u00edm si, \u017ee tituly ako Super Mario, Tetris, Pac man, Donkey Kong, Sonic, Mortal Kombat, Street Fighter,&#8230; by bolo u\u017e zbyto\u010dn\u00e9 opisova\u0165 bli\u017e\u0161ie, nako\u013eko ich pravdepodobne ka\u017ed\u00fd dobre pozn\u00e1. Za\u010d\u00ednali v ark\u00e1dov\u00fdch zariadeniach a u\u017e vtedy mali obrovsk\u00fd \u00faspech. A dnes, po dek\u00e1de rokov s\u00fa tu op\u00e4\u0165, s nimi op\u00e4\u0165 prich\u00e1dza ich popularita, no a samozrejme i nov\u00e1, prisp\u00f4soben\u00e1 viz\u00e1\u017e. V\u00fdnimkou je mo\u017eno Pacman, Donkey Kong a Tetris, to s\u00fa u\u017e predsa trochu zabudnut\u00e9 tituly, pokra\u010dovanie Sonica bolo sk\u00f4r fiaskom, ale Super Mario si n\u00e1s z\u00edskal v ka\u017edom obdob\u00ed, Mortal Kombat perfektne zapadol i do dne\u0161nej doby, no a s\u00e9rie Street Fighter nehr\u00e1me iba z nostalgie, ale st\u00e1le maj\u00fa t\u00fa svoju typick\u00fa ark\u00e1dovo-z\u00e1bavn\u00fa hrate\u013enos\u0165, pochopite\u013ene i premakanej\u0161ie grafick\u00e9 spracovanie. Za mienku v\u0161ak stoj\u00ed i pravdepodobn\u00e9 pokra\u010dovanie Crasha Bandicoota z d\u00f4b legend\u00e1rnej PS1 v novom preveden\u00ed . Nespom\u00ednajme v\u0161ak iba na videohern\u00fd starovek, ale pozrime sa aj na popul\u00e1rne s\u00e9rie, ktor\u00e9 s\u00fa o nie\u010do mlad\u0161ie, ale u\u017e si stihli spravi\u0165 obrovsk\u00e9 meno, rovnako tak stihli prinies\u0165 aj \u00faspe\u0161n\u00e9 pokra\u010dovania. \u2022 GTA, Call of Duty, God of War, Halo, Fallout, Assassin\u2019s Creed, Mass Effect, Resident Evil, Metal Gear Mo\u017eno ste si v\u0161imli jeden podstatn\u00fd rozdiel. Zatia\u013e \u010do s\u00e9rie spomenut\u00e9 na za\u010diatku \u010dl\u00e1nku mo\u017eno jednozna\u010dne zaradi\u0165 do kateg\u00f3rie ark\u00e1dy, tieto nov\u0161ie tituly s\u00fa zv\u00e4\u010d\u0161a FPS, alebo Third-person. Videohry sa tak menia i vo svojej podstate a hrate\u013enosti, ark\u00e1dov\u00fd smer a\u017e na p\u00e1r legiend a ich pokra\u010dovan\u00ed jednozna\u010dne odch\u00e1dza pre\u010d a prich\u00e1dza, respekt\u00edve pri\u0161la zbrusu nov\u00e1 gener\u00e1cia                                                                                                                                                                                                                                                                                                                                                                                                "},{"@context":"https:\/\/schema.org\/","@type":"BreadcrumbList","itemListElement":[{"@type":"ListItem","position":1,"name":"Nov\u00e9 s\u00e9rie videohier, alebo predo\u0161l\u00e1 gener\u00e1cia u\u017e definit\u00edvne zanik\u00e1","item":"https:\/\/www.pame.sk\/nove-serie-videohier-alebo-predosla-generacia-uz-definitivne-zanika\/#breadcrumbitem"}]}]